
HUGHES YIP LIREN
TECHNICAL GAME DESIGNER

Hello World;
Welcome to my portfolio!
hughesyipdev@gmail.com
WHAT I DO
I build immersive experiences through
systems design and digital prototypes.
DESIGN
I craft meaningful experiences with principles and concepts
TECH
I implement systems and tools to support the design process
PROTOTYPE
I combine design and tech to transform ideas into prototypes

COMMERCIAL PROJECTS

ACADEMIC PROJECTS

TECHNICAL PROJECTS
PHANTASMAL (WIP)

GAME PROJECT (PERSONAL)
An immersive 3D FPS, horror game experience where players are trapped between two levels of a hotel in an endless loop, achieved through non-Euclidean spatial design.
Tools: Unity, Autodesk Maya, Photoshop























